You're not untalented. You were just taught in the wrong order.

Learn to draw characters in 20 minutes a day.

You don't need a free evening. You need a plan for the next 20 minutes. I've put the lessons in the right order and kept them short. Each day you watch one, draw, and tick it off. In a few weeks, put your Day 1 page next to your latest one and you'll see it.

Start my 7-day trial for $10

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Scott Harris, smiling, head and shoulders

500,000+ students · Author of Draw Manga Style (Quarry Books) · Work for Sony, Epic and Oxford Press

Hands holding a pencil over a character sketch on paper

Day 1 · your 20-minute win

  • WatchThe Fear of No Talent2½ min
  • WatchLet's Get Messy as We Learn To Draw2½ min
  • DrawA messy sketch of anything on your desk. Date it.10 min

From Back to Drawing, the 20-minute path on the Start Here page

  • Under 5 minthe typical lesson
  • 73%of video lessons run under 10 minutes
  • 20 mina day on the lightest path
  • Day 1your first win: two short lessons, one drawing

Most of the long videos are optional real-time demos where you watch me draw a full piece. Watch them on a quiet evening, or never.

I asked. You answered.

I asked what's stopping you from drawing. Almost half of you said the same thing.

I recently asked my students and subscribers one question: what's actually stopping you? Here's what came back, again and again.

  • You're tired after work, and there's always something else.
  • Even finding 15 minutes feels like a struggle.
  • The videos are too long. You want to draw, not watch.
  • You've started and stopped more times than you can count.
  • Your drawings fall apart, and you can't tell why.
  • Part of you isn't sure you'll ever be good enough.

None of that is a you problem. It's a plan problem.

Most courses assume you've got hours. Most people start with the character they want before they've learned the few simple shapes that hold it together. So it falls apart, they blame themselves, and they stop. After teaching 500,000+ students, I don't think that's a talent problem. I think it's an order problem, and I can fix the order.

Time saved

Most of the time people spend "learning to draw" isn't drawing.

It goes on picking tutorials, sitting through long videos for one tip, and starting over when something looks off. Here are the four big leaks, and what Studio does about each one.

Leak 01

Deciding what to learn next.

You scroll, you pick, you second-guess, and the evening's gone.

Fixes it

A plan that picks today's lessons for you. Three 90-day paths, one week at a time. You open it, do today's bit, close it.

Week 1 Seeing simply

  • Intro to the Foundation of Visual Images1 min
  • Understanding Shape4 min
  • Understanding Form2 min

Assignment: 5 objects as shapes, then forms

Leak 02

Long videos.

You wait through a long video for the one thing you needed, and there's no time left to draw.

Fixes it

Short lessons. The typical lesson is under 5 minutes, and nearly three in four are under 10. The core teaching lessons average about 5 minutes, and half are under 4. Watch one, then draw.

A Studio lesson, Light, Color and the Eye, being drawn in a painting app

Leak 03

The fancy stuff first.

Rendering and style on top of shaky basics. It looks off and you can't say why, sometimes for years.

Fixes it

The basics in the right order: shapes, line, depth, gesture, proportion, then the body, faces and hands. When the underdrawing is solid, the rest stops falling apart.

Scott's pencil sketch of a creature, built from big simple shapes
My own sketch: big shapes first.

Leak 04

Not knowing if it's working.

With no yardstick, every drawing gets compared to the picture in your head or someone's best post online. It loses every time, so you stop.

Fixes it

A "check yourself" list every week, and a Day 1 drawing to compare against later.

Check yourself

  • Did you start with the big shape?
  • Lines from the shoulder? Light first?
  • Near things overlap far things?
Where the time usually goesWith Studio
Deciding what to learn next The path picks today's lessons
Long videos for one tip Typical lesson under 5 minutes
Buying course after course All nine courses, one membership
"It looks off and I don't know why" Basics in the right order
Restarting after a busy month Nothing locks. Carry on where you stopped
Guessing whether you're improving A check-yourself list every week

"Mind-boggling! The course puts stuff that would otherwise take years, if ever, to learn, into a few hours of learning, and lots of hours to practice while watching a master demonstrating."

G. Seydack · Complete Character Drawing

Your day

Most of your 20 minutes is drawing, not watching.

Here's the honest maths. On the 20-minute path, the video adds up to about 6 hours across the whole 90 days. Spread over five days a week, that's around 5 minutes of watching a day. The rest of your time is pencil on paper, which is where the learning happens.

Mon watch ~5 minwatch 5draw ~15 mindraw 15 min
Tue watch ~5 minwatch 5draw ~15 mindraw 15 min
Wed watch ~5 minwatch 5draw ~15 mindraw 15 min
Thu watch ~5 minwatch 5draw ~15 mindraw 15 min
Fri watch ~5 minwatch 5draw ~15 mindraw 15 min

A typical day on the 20-minute path: about 5 minutes watching, about 15 drawing. Most weeks are around 5 minutes of watching a day; one or two heavier weeks get closer to 13.

  1. 1

    Watch today's short lesson.

  2. 2

    Draw the exercise while it's fresh.

  3. 3

    Close it. Go live your life. At the end of each week, tick the "check yourself" list.

Missed a day? Missed a week? Just carry on from where you stopped. Nothing locks, and nobody's counting.

The fix

The right order, so every drawing builds on the last one.

Here's how the 20-minute path, Back to Drawing, is built. These are the real week titles. Each step makes the next one easier, so nothing's wasted.

  1. 1 Week 1 Seeing simply
  2. 2 Week 2 Getting the hand moving
  3. 3 Weeks 3–5 Depth, Gesture, Proportions
  4. 4 Weeks 6–8 Building the body, Faces, Hands and feet
  5. 5 Week 9 A workflow that fits your life
  6. 6 Weeks 10–12 Light (or pick your tool), Your first character, A finished drawing
  7. 7 Week 13 Look back: your week-1 page next to week 12

Your first 20 minutes, start to finish

  • Watch two short lessons, about 5 to 8 minutes of video.
  • Do one quick drawing. Don't fix it. Date it.
  • That's Day 1 done.

On Back to Drawing, your very first lesson is called The Fear of No Talent. Then it's a 10-minute messy sketch of whatever's on your desk. That's your "before". In a few months you'll look at it and see how far you've come, with your own eyes, on your own paper. That's where real confidence comes from. Not from me telling you you're doing great.

See all three paths week by week →

Your daily plan

Pick the minutes you've got. I'll fill them.

You don't need all nine courses this week. You need the next 20 minutes. Each path is 90 days, five days a week, and pulls the right lessons from across the whole school.

30–40 min a day

Your Character, Any Angle

For: Anime, manga and OC fans.

"Draw your own characters so they look like themselves from every angle."

Includes: a whole consistency week for head turns, then expressions, hair and hands, ending with your Day 1 drawing next to your week-12 sheet.

See the 90 days →

Lightest path

20 min a day

Back to Drawing

For: You used to draw, life got busy, and you miss it. Or you're starting from scratch with not much time.

"Get back into drawing for you, after a long gap. Nothing is graded and nothing locks."

Ends with: one finished drawing of your character, then your week-1 page next to week 12.

See the 90 days →
45–60 min a day

Industry Foundations

For: You want to do this for work one day: games, comics, animation.

"You finish with a production turnaround and a character-in-scene piece."

See the 90 days →

Rather go course by course? That works too. Pick the one you're most excited about and go start to finish.

Start my 7-day trial for $10

You picked: Back to Drawing

After you join, open Start Here and pick Back to Drawing. Day 1 takes 20 minutes.

Confidence

Confidence isn't a pep talk. It's seeing your own drawings get better.

Drawing isn't a gift some people got and you didn't. In my experience it's a stack of small skills, and they add up when you learn them in order. So Studio builds confidence out of proof:

Eye line, ears and jaw at the same heights in all views?Week 3, Your Character, Any Angle

A "check yourself" list every week.

Short questions you can answer yourself, so you can tell whether you got it.

Your before and after.

A dated drawing from the start, and a look back at the end. The only comparison that counts here is you against you. Not other artists, not AI, not anyone's highlight reel.

The real Submit your Art form in the Studio dashboard: choose images, title

A monthly assignment.

Something to aim at every month. Submit your piece from your dashboard for my recorded group critique video, and learn from everyone's review, not just your own.

The critique is a group one, recorded. A personal critique of your own work every month is part of Atelier.

Creativity and Fear course cover

And for the fear itself, one of the nine courses, Creativity and Fear, is all about the fear of no talent, of failure and of not improving fast enough. 24 lessons, all under 4 minutes.

"Great course. Lots of useful information. Scott is a VERY good teacher. He presents things in a clear, confident and professional manner. He also manages to transfer his confidence to a student :) So, I absolutely recommend it, especially for beginners ( like me)."

Julie Cherniak · Complete Coloring & Painting

That little voice in your head has some questions.

I think I'm too old.

I hear this a lot, usually from people in their 40s, 50s and 60s. Here's the thing: drawing isn't a sport. Nobody's timing you, and you aren't racing a 19-year-old. You're learning where an eye line goes, and that works the same at 48 as at 18. The difference is that you've got less time, so I built Back to Drawing for exactly that: 20 minutes a day, nothing graded, nothing locks.

I've failed at this so many times.

You probably weren't failing. You were missing a plan and a yardstick. This time you get both. You're not "doing a course". You're doing today's 20 minutes.

I don't have the discipline.

Good news: you don't need it. The structure does the heavy lifting. Today's lessons are already picked, there's one small exercise a week, and a checklist tells you when you're done.

Some days I've got nothing left.

Then that's a rest day. Seriously. The plan is five days a week, not seven, and if you miss a week, nothing happens. On a low day, watch one 3-minute lesson and don't draw at all. That still counts. Little and often beats forcing it.

Everyone else is better than me. Even AI.

You're not competing with anyone. The only comparison that matters is your first page against your latest one.

"How fast will I actually improve?"

I won't promise you a number of days. Anyone who does is guessing. What I can tell you is why it's quicker than going it alone: the basics come in the right order, the lessons are short so most of your time is drawing, and each week has a checklist so you know you've got it before you move on. Here's what's real: by the end of Back to Drawing you'll have drawn faces, hands, a full body and one finished character of your own, with about 60 short sessions of practice behind you. That's a lot more than starting and stopping ever adds up to. Draw your "before" on Day 1. Look at it again in a few weeks.

Start my 7-day trial for $10

If it isn't for you, you get your money back. Even the $10.

Everything in Studio

The whole school, cut into pieces that fit your day.

  • A 20-minute plan that picks your lessons.

    Three 90-day paths at 20, 30–40 or 45–60 minutes a day.

    Saves you: deciding what to do next.

  • All nine courses.

    Nearly 500 lessons, and the typical one is under 5 minutes.

    Saves you: buying course after course.

  • The basics, in the right order.

    Art Fundamentals, Perspective, Anatomy and Complete Character Drawing, woven into the paths.

    Saves you: years of "it looks off".

  • Proof you're improving.

    A Day 1 drawing and a "check yourself" list every week.

    Saves you: the guessing.

  • A monthly assignment and the recorded group critique.

    Each week of your path ends with one small exercise (that's your practice). Once a month there's an optional bigger assignment you can submit from your dashboard for the group critique.

    Saves you: repeating the same mistake for months.

  • People drawing alongside you.

    The Character Art School Discord, where you can share each week's assignment.

    Saves you: drawing alone and losing steam.

The nine Character Art School course covers
All 9 courses included

Studio doesn't include personal one-to-one critique. That's what Atelier is for.

Every course. A plan that fits 20 minutes. A monthly assignment, the group critique and the Discord. $10 for your first 7 days.

Start my 7-day trial for $10

Every course unlocks today. Cancel any time from your dashboard.

Thousands of 5-star reviews

From stick figures to characters from their imagination.

These are from my courses, and every one of those courses is included in Studio from day one.

★★★★★

"Phenomenal course! I went from 0 art or drawing experience drawing stick figures to being able to draw cool 3-dimensional cartoon art from only this course! I did not even learn from other sources. This course has the quality of a college level course. I could see myself learning this in a college I paid 1000 dollars for."

Nick Anderson · Complete Character Drawing

★★★★★

"I purchased this course as a last resort in my search for learning how to draw. I was pleasantly surprised to find that the steps and guides in this course are easy to follow and replicable. Thank you very much Scott!"

Vashni Briggs · Complete Character Drawing

★★★★★

"I feel I've got the best painting course I have ever had. The instructor has the special ability to communicate all the ideas in a very attractive and well-structured manner. It saves a bunch of time to learn lots of useful stuff. That's just amazing."

Tomas Puida · Complete Coloring & Painting

★★★★★

"As difficult as I find drawing to be I definitely have come a long way. From barely drawing heads and faces to fully illustrating characters from my imagination."

Nicholas Ricardo Perez · Complete Character Drawing

★★★★★

"The instruction is clear and concise which makes it engaging to me. The realtime demos are great as they really show how the drawings are done so that the student's perception of time is adjusted to a more realistic one rather than the distortion that happens with nothing but time-lapse. This course is the glue that connects a lot of info that I've gotten from many books."

Michael Rhodes · Manga Art School

★★★★★

"Amazing techniques and tips from basics to advanced levels. If you're a beginner or struggling to learn basics, just start learning from this guy. Its a value for money course."

Zahid · Complete Character Drawing

500,000+ students have learned with me so far.

Scott Harris, character artist and teacher

Your teacher

Hi, I'm Scott. I make lessons for people who don't have all day.

I'm a character artist, illustrator and concept designer. I wrote Draw Manga Style for Quarry Books, and I've made work for Sony, Epic and Oxford Press.

More than 500,000 students have learned with me. The thing I hear most isn't "I can't draw". It's "I don't have time". So my teaching is straightforward and deliberately free of fluff: one idea, I show it, then you draw.

I'd rather you spent 20 minutes drawing than an hour watching me.

— Scott

Scott's sketch of an elven warrior with a runesword Scott's sketch of an armoured character design One of Scott's finished full-colour character pieces
Two of my rough sketches, and where a rough ends up.

Join Studio

$1.30 a day. 20 minutes a day. That's the deal.

Start with $10 for 7 days. Every course unlocks straight away, so you can try a full week of the plan before you decide.

$10 today. In 7 days, Studio becomes $39/month unless you've cancelled. Cancel any time from your dashboard. No email or phone call needed.

Heads up

On 1 December 2026, Studio goes up to $49/month for new members. Join before then and you keep $39/month for as long as you stay a member.

Most people pick Studio. It's the whole school plus the 20-minute plan.

Only 30 Seats

Atelier

For artists going all the way — with my personal attention

$289/month

Includes tax. Cancel any time, from your dashboard.

Claim your Atelier seat

What you get

  • Everything in Studio
  • A personal recorded critique of your work every month
  • Weekly Group live session (2 hrs): Live Demos and Critique
  • Portfolio Review Track - Build a Legendary Portfolio
  • Direct line for questions, during working hours

Not ready to commit? Look around the whole library first on the Studio 7-day trial, then upgrade whenever you want.

Already know you're in? Yearly is $29.25/month, billed $351 once a year. You save $117. Get Studio yearly →
Yearly has no trial. It's for people who already know. Same 14-day refund, and your $351 stays $351 at renewal for as long as you stay.

Most people don't need Atelier. It's $289/month and for when you want my eyes on your own work every month: a personal recorded critique, a weekly 2-hour live group session, the Portfolio Review Track and a direct line for questions during working hours. I keep it to 30 students because thirty is the number I can do properly. Start on Studio and move up whenever a seat is free. Claim an Atelier seat →

Instant access to every course Cancel any time from your dashboard 14-day refund on every payment Secure checkout by Paddle

The most you can lose by trying Studio is nothing.

$10 for your first 7 days.

Every course unlocks the moment you join. Cancel before the 7 days are up and you won't be charged again.

14 days to change your mind, on every payment.

Ask within 14 days of any payment and you get a full refund. You don't need to give a reason. That covers the trial fee, your first full month and every renewal, monthly or yearly. Forgot to cancel before a renewal? Just ask.

Cancel any time from your dashboard.

No email or phone call needed. You keep access until the end of the period you've already paid for.

Even the $10 comes back if you ask within 14 days.

Cancelling stops future payments. It isn't a refund, so if you want your last payment back within 14 days, ask for a refund too. Refunds are handled by Paddle, our Merchant of Record, through paddle.net or community@characterartschool.com. Once a payment is refunded, access to what it paid for ends. Full refund policy

Not ready yet? That's fine.

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  • 2 tutorials and 7 drawing demos
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A gesture drawing practice template from the free pack

Got 5 minutes right now? Try a timed gesture session in Classical Poser. Sessions start at 30 seconds a pose.

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Before you join

The questions busy people ask me

I only have 15–20 minutes some days. Is that enough?

Yes. Back to Drawing is built for 20 minutes a day, five days a week, and most of that is drawing, not watching. Even 15 minutes counts. Little and often beats a big weekend session you never get round to.

What if I miss a day, or a whole week?

Nothing happens. Just carry on from where you stopped. Nothing locks, and nobody's counting.

The lessons I've tried before were way too long. Are these different?

About half the lessons are under 5 minutes, and nearly three in four are under 10. Most of the long ones are full real-time demos you can watch whenever you like, or skip.

I'm a total beginner. Where do I start?

Open Start Here and pick a path. Day 1 is two short lessons and one quick drawing. After that, each week is a few short lessons, one assignment and a "check yourself" list. There's no level to reach before you start, and nothing is graded.

I've bought courses before and never finished them. Why is this different?

Most people have. Usually a course hands you everything at once and leaves you to work out the order. Here, the path tells you what today is, keeps each sitting short, and gives you a checklist so you know when you're done. If you fall off, you pick up where you left off.

I'm not a beginner. Is this too basic?

Pick Industry Foundations, or jump straight into any course. Anatomy, Perspective, Coloring & Painting and the real-time demos go deep.

Can I learn to draw my own character consistently?

Yes. That's what Your Character, Any Angle is for: 30–40 minutes a day, with a whole week on head turns, then expressions, hair and hands, all on your own character.

Will you look at my work personally?

On Studio, you can submit your monthly assignment from your dashboard for my recorded group critique video. A personal recorded critique of your own work every month is part of Atelier, which I keep to 30 students.

Is $39 a month worth it if I'm not sure I'll stick with it?

Fair question. If you bought my nine courses one by one, they're $149 each. Studio gets you all of them for less than one a month. But don't take my word for it. Spend $10 on the first 7 days, do Day 1, and see if the 20 minutes actually fits your life. If it doesn't, cancel from your dashboard, and if you ask within 14 days, I'll refund the $10 too.

How does the trial work, and can I get my money back?

You pay $10 and every course unlocks straight away. After 7 days, Studio becomes $39/month unless you've cancelled. Cancel from your dashboard before then and you won't be charged again. And on every payment, the $10 included, you can ask for a full refund within 14 days. No reason needed. Payments go through Paddle, our Merchant of Record, so we never see your card details.

Still unsure? Email me at community@characterartschool.com.

Life won't get less busy. But 20 minutes is enough to start.

One short lesson, one drawing, and a checklist at the end of the week. Do that a few times a week and in 90 days you'll have a stack of drawings and a clear look at how far you've come. It's all ready for you tonight.

Start my 7-day trial for $10

$10 for 7 days, then $39/month · Cancel any time from your dashboard · 14-day refund on every payment · Secure checkout by Paddle

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