Ines Moreau
Comics Artist · Montreal, Canada
Ines Moreau works out of Montreal. This issue is about how the work actually gets made.
10 pieces
Chosen by the artist for this issue
10 pieces selected by the artist. Click any image to open the gallery. All artwork © the artist, shown with permission.
“I stopped drawing what I could already draw”
Forty pages a month, a deadline that never moves, and the panel she redrew eleven times.
Forty pages a month, a deadline that never moves, and the panel she redrew eleven times.
How did you find your way into this?
Sideways, like everyone. I drew constantly as a teenager, stopped for four years because somebody sensible told me to, and came back to it at twenty-six with a much clearer idea of why I wanted it.
What are you working on at the moment?
A cast of eleven for a series that has not been announced, so I will say nothing else about it except that two of them are very difficult and I think about them in the shower.
The rest of this interview is still to be written.
The toolkit
- SoftwarePhotoshop for design, Procreate for thumbnails, Blender for rough blocking
- HardwareWacom Cintiq 16 and an iPad Pro that never leaves the bag
- BrushesThree. All variations of the same chalk brush
- SketchbookA5 hardback, roughly one a month, numbered on the spine
- ReferenceA tagged drive of costume photography, plus the museum on Tuesdays
Three things Ines would tell a beginner
- Thumbnail smaller than feels sensible — it stops you decorating.
- Fix silhouettes, not details. Details never rescue a flat shape.
- Keep the bad pages. They are the only honest record of your progress.
- Draw the thing you avoid — your work has a hole exactly that shape.
Learn the fundamentals underneath work like this
Character ArtSketch is published by Character Art School. The same construction, gesture and design principles the artists here talk about are taught, step by step, inside the school.